Thomas Johnson thajohns
  • Joined on Dec 08, 2018
Rust 0 0

Updated 4 weeks ago

Me messing around with Vulkan (via Vulkano, in Rust)

Updated 2 months ago

Rust 0 0

This project embodies an attempt to create a Discord/IRC (and possibly more extensible) bridge. Not finished.

Updated 8 months ago

Rust 0 0

An engine for roguelikes. Intended to make seven-hour roguelikes easier. Not finished.

Updated 8 months ago

This an entry for a seven-hour roguelike competition. (Some work has been done to it since the end of the competition.)

Updated 1 year ago

Java 0 0

A Minecraft mod to allow for two worlds, one of which has no resources. Worldgen is not ready yet.

Updated 1 year ago

A collection of files from lightspi that weren't under VCS.

Updated 1 year ago

Rust 0 0

DISCLAIMER: The author is not responsible for any damage done to the terminals of users of this program. Some terminals are not designed to be etched. Consult your terminal's manual before usage.

Updated 1 year ago

It's a program that uses simulated annealing to design a circuit to match a truth table. Results were disappointing. I created this as an experiment out of boredom.

Updated 1 year ago

Solving MAXSAT and saying a few words about it.

Updated 1 year ago

Me dabbling with WebAssembly in Rust.

Updated 2 years ago

Rust 0 0

A cellular automaton simulator that I wrote in a hurry (so it's pretty messy).

Updated 2 years ago

Those scripts I used to generate those fractals for that old plotter.

Updated 2 years ago

A (somewhat poor) Reversi game and AI that I made in 2017.

Updated 2 years ago

C 0 0

Files from some experiments in cache timing from a year ago

Updated 2 years ago