Contact me to be added to this repository. Push the creations you make for D&D, and they will be displayed in a nice website. See the website for how to contribute.
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#pragma once
#include "Texture.h"
class NPC {
int x,y;
Texture sprite;
NPC(int x_,int y_,std::string fpath): x(x_),y(y_){
void render(SDL_Rect);