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  1. Pirate Skirmisher
  2. -----------------
  3. CR: 1/2
  4. Size: Medium
  5. Type: Humanoid
  6. Align: Neutral Evil
  7. AC: 14
  8. HP: 22
  9. Speed: walk 30ft
  10. Str: 12
  11. Dex: 16
  12. Con: 11
  13. Int: 8
  14. Wis: 10
  15. Cha: 9
  16. Senses: Vision 60ft, Passive Perception 10
  17. Descript {
  18. Your average pirate crewmember. Loyal to the captain as long as they're paid, and willing to plunder and pillage.
  19. Likely has an eyepatch, and perhaps a peg leg.
  20. }
  21. Actions {
  22. Cutlass {
  23. Kind Melee Weapon
  24. Hit +6
  25. Reach 5'
  26. Damage 1d8+4 slashing
  27. }
  28. Pistol {
  29. Kind Ranged Weapon
  30. Hit +6
  31. Range 30'
  32. Damage 1d6 piercing
  33. Special {
  34. Flintlock pistols are not very reliable. On a hit roll of 1, the pistol jams and is unusable.
  35. }
  36. }
  37. }
  38. Notes {
  39. You need to go to town with the voices for these guys.
  40. Use a large crew for a pirate ship also. These guys are not very strong, but the pistols add up.
  41. }