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  1. Sun Stone
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  3. A small non-descript stone with a word engraved on the side. When left out in sunlight it absorbs it and can store up to 10 days worth of sunlight at a time. When the word on the side is spoken the stone begins to discharge the light for the same amount of time as it was absorbing it. When one is destroyed it deals 1d4 damage per day of sunlight it has stored.
  4. The stone inherits the HP and AC of the stone it is created from.
  5. In order to create one such a first level spell slot must be expened and this requires verbal, material (the rock), and somatic componets.
  6. Per Detect Magic, the rock has a weak aura of Necromancy